Laws of UX · Perception and grouping
Law of Similarity
The human eye tends to perceive similar elements as a complete picture, shape, or group, even if those elements are separated.
The design-system take
Where the principle shows up in a token, component or pattern decision.
Reusing one button shape for every action — and a different one for links — lets users classify controls without reading them. Similarity is a contract: break it and the interface starts lying.
Adapted from Law of Similarity on Laws of UX — Jon Yablonski.