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Laws of UX · Perception and grouping

Law of Similarity

The human eye tends to perceive similar elements as a complete picture, shape, or group, even if those elements are separated.

The design-system take

Where the principle shows up in a token, component or pattern decision.

Reusing one button shape for every action — and a different one for links — lets users classify controls without reading them. Similarity is a contract: break it and the interface starts lying.

Adapted from Law of Similarity on Laws of UX — Jon Yablonski.